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godot-kotlin is a Kotlin Native binding for the Godot game engine which allows you to write your game's logic in Kotlin.

If you are new to this binding, it is recommended to read through versioning section of this page and the API differences section which describes main differences between Godot's in-house scripting language GDScript and this binding.


The binding uses semantic versioning for its own versions but adds a suffix for the supported godot version:

Binding Version: 0.1.0
Supported Godot Version: 3.2