Skip to content



To use this module at least JDK 11 is needed, note you will need the JDK not just the JRE, and the environment variable JAVA_HOME to be present before being able to run the custom godot editor.

Mac & Linux

You can install Java via SDKMAN!. Once you installed it, you can run sdk install java 11.0.11.hs-adpt to install the LTS version of Java from AdoptOpenJDK. If you want to pick a different version, you can run sdk list java.


You can install Java via Chocolatey. For example, to install AdoptOpenJDK you can run choco install adoptopenjdk11.


There is currently no plan to support the built-in Godot editor, using IntelliJ IDEA is strongly recommended (the community edition is free). Editors such as VSCode can be used, however, we only provide first class support for IntelliJ IDEA. You can install it via JetBrains Toolbox app.

Intellij IDEA plugin

We also recommend installing our IntelliJ IDEA plugin as it provides you with a lot of useful checks and helpers to detect errors during development.

Godot Editor

You can download our custom engine build and export templates from the latest github release. If you need other modules you can also build it yourself.